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Wesnoth Units database

Valdemon Basher

(image)

While these behemoths—native to the shores of Inferno—are remarkably dumb, they are quite skilled at using their heads—literally—to knock their opponents out of the way, allowing their smarter allies to trespass their defenses.

Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit is able to disrupt its opponent’s zone of control with a powerful attack, only available during offense.

Information

Advances from:
Advances to:
Cost: 34
HP: 52
Movement: 5
XP: 100
Level: 2
Alignment: chaotic
IDValdemon Basher
Abilities: steadfast

Attacks (damage - count)

(image)ram
melee
11 - 2
impact
stun
(image)claws
melee
8 - 3
blade

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact0% (icon) fire10%
(icon) cold0% (icon) arcane-10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave140%
(icon) Coastal Reef240%
(icon) Deep Water340%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen230%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove240%
(icon) Sand230%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable9950%
(icon) Village140%